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Inner Sanctum

Game cinematic rendered in UE5 as part of my Unreal Connectors: Virtual Production course at CG Spectrum. Assets/tools include MetaHuman, Live Link Face for mocap, Quixel Bridge megascans, Epic Games Paragon (Dekker character), M5 VFX Vol2 Fire and Flames. Audio/SFX from freesound.org.

Final cinematic

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